Progress Tracking, Notes and Checklists
I think this site could really benefit from allowing users to add progress notes to specific games where users can make note of the last thing that they did in the game or if the site could implement some sort of checklist for each game tailored towards that exact games progress so you have a bigger picture of how you're getting along in your games rather than only knowing if it's something you're currently playing.
Just an update:
This is coming soon, likely alongside playtime tracking (I may merge both those ideas into one set of features).
As part of this, you'll be able to:
- Track playthroughs and time spent
- Track active progress
- Better note tracking
- Possible checklists you can share or keep private (think Red Dead 2 lists to find everything that is tough to track)
Ziga Hvalec commented
Give us a date that we have beaten on completed a game.
Also when when we mark a game as beaten on completed let us choose a unspecified date for games we don't know the date of completion (just a category that maybe doesn't show on graphs or when sorting by date beaten).
Ziga Hvalec commented
I have beat a game and would like to keep it as active to complete the game. So I can find it under active and beaten category. Also when I compete the game I'd like to find it under beaten and complete and active.
So allow us to choose more than one status.
Obviously active, paused and abandoned can't be together but others can be all selected.
Thanks for the reply! I want Keep Track of My Games to be THE best game tracker out there. :) I've previously used Backloggery, but unfortunately the developer hasn't had much time for it, and the site is not optimized for mobiles (which is how I prefer updating my game progress). Backloggery had the "playing" status separate from the game progress status, which is why I suggested this idea.
Looking forward to see the feature in KTOMG, in one form or another!
I can understand this for sure. There is another planned idea to add progress (i.e. 90% complete). I think what might make sense is to consolidate Beaten/Completed into a single list and then you'd mark the game as beaten as a progress indicator but keep it in Active. Then when you're ready, move to Completed with a 100% progress.
I'll think about it some more. I have a few ideas that may make this whole workflow feel better, I think treating progression through a game NOT as a list will definitely be helpful but rather use the lists as a "state" of a game. Part of it I think is a UI issue, part of it is the transitioning between states, etc. and I'll play with some ideas.
Thanks for the suggestion! Keep it all coming, this is all a fluid process and depends on how people use the site.
For example, there are games that I have "beaten", but don't consider "completed" yet. When I'm still actively playing those games to complete them, I want to be able to set the game's status to "active" and "beaten" at the same time.
A synchronization/collaboration with those from http://www.gamelengths.com/ might be made.
So recently I've been trying to find a site or program for easily keeping track of how much time I put into games. I would like if there was an option of adding gameplay time to our games. It doesn't need to have some fancy tracking stuff, as long as I can manually add time to the games I play, that's good enough. All the other sites I found required the games to be in their database, but KTOMG has a much more extensive list of obscure games that I play.
Also, I see that adding custom games into our library is planned. When that happens, as long as I can add game time to those custom games, I'm happy.